My characters aren't losers. They're rebels. They win by their refusal to play by everyone else's rules.
I am a believer, but I affirm that in public buildings the law of the Republic overrides religious rules.
But the Republic has its rules and it must not tolerate any abuse of them.
What's very important is that we build a space that matters in the world, one that operates according to democratic rules, and that small and large countries enjoy a good relationship.
The principal rule of art is to please and to move. All the other rules were created to achieve this first one.
In Survivor and Finder's Fee, it is about what you would do if you could get away with it. Survivor is about your own integrity and where you draw your own ethical and moral lines. There are no rules.
If you are a genius, you'll make your own rules, but if not - and the odds are against it - go to your desk no matter what your mood, face the icy challenge of the paper - write.
What scared me in that debate is that it's not about the ownership rules at all. The vast majority of people don't even know what the rules say, to be perfectly candid. Name all six of them.
Asimov was the reason why we changed some rules in the SFWA, and I'm not convinced we changed it for the best.
Write a lot. And finish what you write. Don't join writer's clubs and go sit around having coffee reading pieces of your manuscript to people. Write it. Finish it. I set those rules up years ago, and nothing's changed.
I'm learning to play by the rules. I sort of hate to think of it that way, but that's how it is. I'm really learning to function out there and in such a way that I don't need to drink.
You get the feeling that many of my guests feel that the French language gives them entry into a more cultivated, more intelligent world, more highly civilised too, with rules.
There are some good rules and there are some lousy rules.
Language is not merely a set of unrelated sounds, clauses, rules, and meanings; it is a total coherent system of these integrating with each other, and with behavior, context, universe of discourse, and observer perspective.
War has rules, mud wrestling has rules - politics has no rules.