I've been willing to go for years without publishing. That's been my career.
Publishing is a very mysterious business. It is hard to predict what kind of sale or reception a book will have, and advertising seems to do very little good.
I continued writing the bad plays which fortunately nobody would produce, just as no one did me the unkindness of publishing my early novels.
The job of an editor in a publishing house is the dullest, hardest, most exciting, exasperating and rewarding of perhaps any job in the world.
All of the changes in publishing since 1960 are significant. There are far fewer publishers.
If it weren't for received ideas, the publishing industry wouldn't have any ideas at all.
Planet Lucy Press? I incorporated myself to deal with publishing and was calling myself Big Bang Incorporated, which of course has to do with the Big Bang at the beginning of creation.
I started working and publishing in price theory by 1938.
Because publishing is becoming more business-oriented each day with more examination of the bottom line, it's harder to break out than ever.
Publishing is a business. Writing may be art, but publishing, when all is said and done, comes down to dollars.
If you look at the publishers I've worked with, generally, they're a great bunch. Creation is unlike any other publishing house you can think of. The people I've worked with have integrity and intelligence and, almost always, less money than ideas.
I got a publishing deal with BMG, they were supportive, and some money to record demos.
Rehearsing a play is making the word flesh. Publishing a play is reversing the process.
To the extent that '60s guys own things, yes... but I don't have the publishing, just like most '60s guys, and that was an error, you know... part ownership in publishing was the kind of era that started a little bit later, when real businessmen started to manage artists.
Some of the biggest changes that have happened are behind the scenes, in the way we produce the magazine. E.g., much of our production has been brought in-house via desktop publishing.